Class: Ranger
Concepts and Roles within the campaign
The Rangers of Lastwall are a campaign specific guild which pulls from Rangers, Rogues, and virtually any class which offers skill training in stealth, and survival. They specialize in reconnaissance missions into Belkzen Hold predominantly.

Deviations from the cannon D20 class

NPC Rangers within the campaign are most commonly of non-spell casting backgrounds and archetypes, PC’s however may choose to retain their spell casting abilities.

Rangers may not choose Urban Terrain as a favored terrain type

Allowed Favored Enemies:

  • orc / goblin (the most obvious choice for the campaign)
  • human or dwarf – pick a specific group (Knights of Iomedae, traitors of Lastwall, etc)
  • Monsterous Humanoid, Animals, Magical Beasts, and undead

Some enemies such as Dragons, Demon / Devils, etc are simply too rare in the campaign to make viable favored enemies.

Appropriate Archetypes
Skrimisher – non-spell caster

Battle Scout
Beast master
Ranger: Commando
Demonslayer – can be re-tooled for undead slayer, orc slayer, etc
Falconer – may be taken with other animal companions (wolf, dog, mountain lion, etc)
Horse Lord
Spell-Less Ranger РNature’s Healing (Ex) ability has been modified allow for the + 2 bonus while in their favored terrain, and they are always considered to have a full Healers Kit. Other advanced healing features of this ability simply work too well under the LCM Ruleset and have been dropped.
Wild Hunter
Wild Shadow
Woodland Skirmisher

Marginally Appropriate (needs adjustments to fit campaign themes)

Trapper – these traps represent booby traps constructed in the rangers favored terrain, unlike the rogues use of more mechanical traps or an alchemists use of explosive chemicals

Additional Class / Archetype considerations for the role this class plays within the campaign setting.

See also Magus: Eldritch Archer
See also Inquisitor: Green Faith Marshal


Lazlo COS Pathfinder - Low Magic lazlo_campaign lazlo_campaign