Warpriest

WarPriest

Under the LCM Ruleset WarPriests gain access to two Domains at first level & an additional domain at 8th level. Further, WarPriest use the Inquisitor spells per day casting table. This means: the domains do not add bonus spells per day, nor do they get Orison spells.

Spell casting is limited to 3rd level or lower for all but domain spells, which may be cast up to 6th level spells at 13th level.

The prepared spell matrix may be changed anytime the WarPriest are at a shrine or temple dedicated to their deity. This process requires they have the opportunity for rest and concentration and takes about 3 days.

Warpriest Sacred Weapon Damage is replaced with a + 1 hit and damage bonus when fighting Undead, evil outsiders, and evil dragons. This bonus increases by an additional + 1 every 5 levels to a max of + 5 at level 20. This bonus is considered to be holy damage and may not be resisted by normal DR effects. This additional damage is multiplied on a critical hit.

NOTE: for evil warpriests the Sacred Weapon Damage becomes unholy and effects good aligned creatures.

Appropriate Archetypes include the Sacred Fist, Mantis Zealot, and the Divine Commander.

Warpriest

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